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Freddi fish scummvm
Freddi fish scummvm







Note that when run with ScummVM, the editor saves caves in a compressed format that the game will not read, so if you must run the game with ScummVM, the only way to save a level is to actually encode it, that is, manually enter in cave data using a hex editor. Since the editor can only save one cave at a time, you have to save each room individually with the editor and then put them all together using a hex editor to avoid errors. The only known way to test a level is something of a nightmare - you actually have to modify the game's Level 1 in the MAZE.he8 file (so create a backup copy of that file before doing this).

  • With any version on ScummVM, testing the level will just take you to the game's actual Level 1, and finishing it and trying again will take you to the next level.
  • On the 1999 (and possibly 2002) reissue, the game will skip showing the level entirely and just give an array out-of-bounds error.
  • On the original 1996 version on the interpreter, testing it will show your level for a frame or so, but then the game will crash with a cutscene override error.
  • SAVE and LOAD prompt you a file name to save or load from, but it does not work in the game's finished state.Ĭlicking GO is supposed to test the level, but depending on how you're playing the game, it will fail for a specific reason: Click on the grid to place your object and right click to remove it. Click the square picture to change the background and the music. The editor is easy to use once you get the hang of it use LOWER to switch between background elements (such as walls) and use UPPER to switch between foreground elements (such as seeds and decorations). This INI setting also has the additional (and less-documented) functionality of changing the "Quit" button on the main menu to play the ending cut scene instead of quitting the game like normal.

    freddi fish scummvm

    (a reference to programmer Rhett Mathis) into hegames.ini or scummvm.ini and pressing "e" during gameplay, or by typing "room 5" in ScummVM's debugger.

    freddi fish scummvm

    Sadly, this one is the lowest functioning of all of them as testing the levels does not seem to work. Just like with the other first four Junior Arcades (the other Freddi Fish one and the two Putt-Putt ones), this game has an in-house level editor the developers used to design the levels buried in the game code. Into hegames.ini or scummvm.ini, or use ScummVM's UI. Many Humongous games include subtitles inaccessible normally, and this one is not excluded from that bunch.









    Freddi fish scummvm